AI Insights · Timothy · April 2025
Top 5 Ultracasual Games on iOS in Oceania: Q1 2025
Explore the performance trends of the top 5 ultracasual games on iOS in Oceania during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the ultracasual gaming market on iOS in Oceania saw various trends in downloads, revenue, and active users. Here's a breakdown of the top five performing games.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a steady weekly revenue, peaking at around $2.3K in mid-February. Weekly downloads, however, showed a downward trend, starting at 1.7K and decreasing to 566 by the end of March. Active users remained relatively stable, averaging around 11K throughout the quarter.
Perfect Tidy by ABI GLOBAL LTD. saw a decline in weekly revenue, starting at $1.7K and ending at $695. Downloads were robust, with a peak of over 29K in early January, though they gradually decreased to around 10K by the end of the quarter. Active users started strong at 59K, peaking at 82K, but dropped significantly to 17K by March.
World of Slime Simulator Games by Solid Apps INC had a modest revenue increase, reaching $137 by mid-March. Downloads remained low, fluctuating between 29 and 102 throughout the quarter. Active users showed a slight decline, maintaining around 120 by the end of March.
Draw it from Kwalee Ltd experienced a surge in revenue in February, reaching $131. Downloads showed a slight increase, peaking at 1.5K in late March. Active users fluctuated, starting at 3.6K and ending at 2.8K.
Diamond Painting ASMR Coloring by Crazy Labs saw a revenue decline from $191 to $90 by the end of the quarter. Downloads also decreased, starting at 494 and dropping to 204 by March. Active users followed a similar trend, decreasing from 961 to 494.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the ultracasual gaming market in Oceania. For more detailed analytics, visit Sensor Tower's website.